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How to make pixel art online

Pixel art is built one square at a time on a grid - game sprites, profile avatars, little icons and emotes all start this way. The Emaki Studio pixel editor gives you a grid, a pencil and a few tools, then exports a crisp PNG, all in your browser. Here is how.

  1. 1. Open the Pixel Art Editor and set your grid Choose your grid size to begin. Smaller grids like 16x16 or 32x32 give the classic pixel-art look and are easier to keep tidy.
  2. 2. Draw with the pencil Click or drag to fill squares with colour. Pick colours as you go and they build up in a recent-colour row for quick reuse.
  3. 3. Use fill, eraser and the colour picker Flood-fill a whole area at once, erase mistakes, and use the picker to grab a colour already on the canvas so shading stays consistent.
  4. 4. Zoom in for detail Work up close on individual pixels for the fiddly parts, then zoom back out to check how it reads at actual size.
  5. 5. Export your PNG Export writes the art at its true size - a 32x32 grid is a 32x32 PNG - ready to use as a sprite, an avatar or an icon. Pro adds a scale of up to 20x, which blows each cell up into a hard-edged block for a feed or a print. Either way it is rendered locally in your browser.

Open the Pixel Art Editor · Read the full guide

How do I make pixel art online for free?
Open the Emaki Studio pixel editor in your browser - pencil, eraser, fill and a colour picker on a grid, then export a true-size PNG. There is nothing to install and no account.
What size grid should I use for pixel art?
Small grids give the classic look - 16x16 for icons and simple sprites, 32x32 when you want more detail. Starting small keeps the piece readable.
Why does my pixel art look blurry when I export it?
It is not the file - a true-size export is exactly your grid, so it is sharp. The blur comes from whatever you view it in stretching it smoothly. Export at a larger scale (a Pro feature) and Emaki Studio scales the PNG up without smoothing, so it stays hard-edged wherever it lands.